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Here we see the new Bush generator to give more variety in landscapes. I plan on making them grow slowly over time. |
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Here we see a new way of getting health: apples. Although already implemented in the game, apples were extremely rare. Now, they are randomly dropped from trees and give one (1) heart of health. |
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Here we see a terrain generated house. It still needs a better roof, better flat terrain detection, and a door.... but, it's prebuilt protection! |
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Here we see the inside of the house, all that's missing is a bed. |
Looks kinda basic.
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